A Firbolg druid who speaks more fluently with animals than with people, locating solace inside the company of nature’s creatures.
Distant cousins of giants, the primary firbolgs wandered the primeval forests of your multiverse, and the magic of Individuals forests entwined by itself with the firbolgs’ souls. Hundreds of years later on, that magic even now thrums inside a firbolg, even just one who hasn't lived underneath the boughs of the great forest.
At first you're a fairly strong finesse fighter, making attacks with a good bonus. At third level you attain a ‘dragon’ to ride, that has exactly the same stats as some other Steel Defender, but can also be an excuse to make dragon noises.
Your mount can use its reaction to impose drawback on any melee attack directed at you. With Warding Bond, it could possibly increase your AC further whilst absorbing half your damage. You may also use a reaction to cast Protect for an additional +5 AC if some thing looks like it’ll penetrate your defenses.
is often indispensable for maneuvering the battlefield. Although an astral elf barbarian could possibly be not the most thematic, the Fey Ancestry and Astral Trance features are reasonably massive buffs to an otherwise notable barbarian weak point. This will make it harder to turn your barbarian against the occasion using spells like dominate person
Goliath Fighters are massive brutes who wield Intense strength. Their huge bodies let them to become walking tanks effective at demolishing full teams of enemies.
Indomitable Could: In case you like to grapple and have a maxed or nearly maxed out STR score, there gained’t be A lot your opponent can perform to stop you. Other uses for STR ability checks in many cases are considerably less essential, but awesome to have Nevertheless.
and an ASI is just not more than enough to make barbarians want to take this feat. Piercer: If you wish to make use of a melee weapon with piercing, this feat works amazingly properly. Even so, you’ll normally get tortle druid well damage with two-handed weapons and Great Weapon Master, so stay with a spear In order for you the most out of this. Planar Wanderer: Even with the tailorable damage resistance, this feat just is not worth it to get a barbarian. Poisoner: Once raging, barbarians don't have much use for his or her reward action outside of two-weapon fighting. Gaining access to an additional 2d8 poison damage on your attacks is actually a great approach to extend your damage as well as poisoned affliction is a superb debuff. Regrettably, the reduced DC for your save makes this less impactful the higher level you can get. Polearm Master: Polearm end users are generally defensive, patient, and exact. This doesn’t scream “barbarian,” but barbarians can nevertheless make great use of the feat. Their Rage ability offers them extra damage to every strike, my blog so a lot more attacks will almost always be greater.
Finally, this subclass makes you akin to the Beastmaster Ranger with slightly far more spells, a significantly better companion, lots of much more magic items, and the certainty that you’d be dead within each week if you experienced to survive in the wild.
The best destination to make use of the depends a whole lot on your DnD marketing campaign. In regular dungeon-crawling strategies, thieves’ tools are likely the way in which to go, as quickly picking locks and disarming traps will do loads of good.
Fortune from the Many is good, Particularly given that most barbarians dump numerous stats so this could enable you to do well on tougher ability checks or saving throws.
You are going to have to pump either CHA, INT, or WIS to make the help you save DC for this influence worth it, which also goes versus your barbarian instincts.
Path with the Storm Herald The Path from the Storm Herald adapts very well to change. Starting at 3rd level, anytime you level up you might pick out an atmosphere from desert, sea or tundra, and that influences what abilities you have useful source usage of.
Encounters with Firbolg hermits who possess unique understanding about the marketing campaign’s mysteries, providing insight or magical artifacts as benefits.